Percussion has a public-relations problem. Ask most people to imagine an orchestra of percussionists and they will probably picture a room full of musicians hitting things, ideally in time and preferably without damaging the furniture. HIIIT, the experimental percussion ensemble based in The Hague, has spent years demonstrating how inadequate this description is. A struck surface can contain pitch, texture, resonance, friction, decay and an entire history of the material that produced it. Under the right circumstances, even a wooden block can become more expressive than a synthesiser with an expensive personality disorder. "SIIIX EP, Vol. 3" takes this principle into experimental electronic music, inviting six producers to work with HIIIT’s extensive archive of percussion recordings and transform it into six very different rhythmic environments.
The ensemble was formerly known as Slagwerk Den Haag, a name that made its percussion-centred mission relatively easy to identify, if slightly less convenient for international conversations. As HIIIT, it continues to explore contemporary percussion through traditional instruments, custom-built objects, electronics and interdisciplinary collaborations. Its activities range from commissioned compositions to performances involving choreography, theatre and visual art. The important point is that percussion here is not simply a supporting department responsible for keeping everyone else in time. It is the subject, the raw material and the source of new compositional possibilities. The "SIIIX" series, curated and initiated by ensemble member Frank Wienk, also known as Binkbeats, extends this philosophy into the studio by allowing electronic musicians to work with specially recorded percussion tailored to their individual pieces. The results are neither straightforward remixes nor conventional collaborations in which one party supplies the ingredients and another adds the seasoning. They are exchanges in which the source material itself changes the music being made.
The third instalment brings together Lemna, 33EMYBW, Jung An Tagen, Slikback, Konduku and Toumba, six artists whose approaches to rhythm and electronic texture differ considerably. The common thread is not a uniform sound but a shared physical vocabulary. Acoustic strikes can be stretched, fragmented, distorted, buried beneath bass or made to behave like components of an unfamiliar machine. The EP’s underlying achievement is to make these transformations feel less like demonstrations of studio technique than encounters between distinct musical imaginations. HIIIT supplies a vocabulary, but nobody is required to speak with the same accent.
Lemna opens with “Waltz of the Fossils”, a title that suggests prehistoric creatures attempting ballroom etiquette after several million years of involuntary retirement. The music is considerably more persuasive than that image deserves. Rolling percussion emerges gradually, surrounded by dubbed-out bell tones and a fluid, almost ceremonial atmosphere. There is a sense of motion without a rigidly defined destination, as if the track were reconstructing an ecosystem from fragments of an extinct civilisation. The waltz is less about dancing in three-quarter time than about discovering an underlying order within sounds that initially seem scattered. Lemna allows the track to breathe, letting the acoustic detail retain its grain even as electronic processing moves it toward an uncanny, half-organic environment.
33EMYBW’s “The Disorientation of Dagobert” takes the opposite approach. The Shanghai-born producer and visual artist is known for electronic compositions that combine intricate rhythms with unusual timbres and unstable, often disquieting structures. Here, percussion becomes an erratic swarm of sharply articulated gestures. The track skitters, breaks apart and recombines, while rougher drones and sudden pockets of sound disrupt any expectation of a stable groove. Its short duration works in its favour: rather than explaining the disorientation, it puts the listener inside it and leaves before the experience can become comfortable. Dagobert, whoever he may be, does not appear to have received adequate navigational assistance.
Jung An Tagen’s “Jaw” is more severe. Built around a dense, metallic sense of weight, it seems to drag rhythm through a series of increasingly hostile transformations. The percussion has an almost industrial physicality, but the piece avoids the predictable pleasure of simply piling on distortion until everything resembles a factory having a particularly bad Monday. Its force comes from the organisation of its components: sounds seem to lock together, grind against one another and then shift position, creating a relentless descent whose internal mechanics remain fascinatingly unstable. Where Lemna suggests an imagined natural order, Jung An Tagen presents a system that appears to be operating according to rules nobody sensible would volunteer to learn.
Slikback’s “Anvil” pushes the material into even more saturated territory. The Kenyan producer has developed a distinctive approach to bass-heavy electronic music, drawing on club rhythms while subjecting them to aggressive sound design and abrupt structural changes. Here, HIIIT’s acoustic recordings are submerged in metallic abrasion, compressed percussion and ruptured low-end. The result feels both bodily and synthetic, as though a collection of physical objects had been fed into a machine that was not designed to return them intact. Yet the percussion never becomes irrelevant beneath the processing. Its original impact continues to haunt the sound, a reminder that even the most alien electronic texture may begin with something as ordinary as a hand striking a surface. Anvil does not merely hit hard; it makes the act of hitting sound strangely unstable.
Konduku’s “Basibos” introduces a more spacious, finely detailed form of rhythmic exploration. The Dutch producer has established a reputation for patient electronic constructions in which subtle changes of timbre and timing can matter more than obvious climaxes. His contribution develops from a subdued pulse into a network of delicate clicks, translucent chimes and slowly shifting patterns. Rather than using space as an empty background, Konduku makes it part of the composition: each sound seems to occupy a precise position, and the gaps between events become almost as significant as the events themselves. The title’s sense of being unrestrained or wandering suits a track that remains meticulously controlled while giving the impression of drifting without a fixed itinerary. Its freedom is carefully engineered, which is perhaps the most reliable kind available to musicians.
Toumba closes the EP with “Amwaj”, bringing the collection closer to the meeting point between experimental sound design and club functionality. The Jordanian-Palestinian producer has explored the possibilities of regional rhythmic influences within contemporary electronic music, and his contribution balances intricate percussion with a deeper, more insistent low end. Footwork-informed momentum gives the track a physical urgency, but the rhythmic pattern is too finely articulated to settle into mere utility. Transient resonances flicker around the beat, creating a sensation of propulsion continually complicated by small shifts in emphasis. It is the most obvious reminder here that experimental music and dance music need not occupy opposing camps. A rhythm can be intricate without becoming academic, and a club track can be intellectually curious without requiring the audience to stop moving and consult the programme notes.
Taken as a whole, "SIIIX EP, Vol. 3" is remarkably coherent for a release whose contributors have such distinct sonic identities. That coherence comes from the percussion itself, but also from the collaborative method: each producer receives material that becomes an active participant in the composition rather than a decorative layer added after the main ideas have been settled. The resulting music spans hypnotic ambient textures, fractured electronics, industrial weight and club-oriented propulsion, yet the tracks share a tactile quality that keeps them connected. The EP’s six pieces feel like different responses to the same practical question: what happens when sound is treated as a physical object that can be handled, rearranged and made to reveal properties nobody noticed before?
There is, inevitably, a limitation to this kind of project. The shared source material gives the EP its identity, but it also creates a risk of overemphasising texture at the expense of memorable musical development. Some listeners may find the more abstract passages remote, while the shorter, denser pieces can feel as though they end just as their internal logic becomes clear. Still, the variety of approaches prevents the concept from becoming a technical exercise in which six producers demonstrate six different ways to process a drum recording. The personalities remain audible, and the differences matter.
Ultimately, HIIIT’s "SIIIX EP, Vol. 3" offers a persuasive argument for collaboration as a compositional tool rather than a promotional strategy. Its musicians do not simply share a release; they allow one another’s materials and methods to alter what they make. The percussion archive becomes a meeting place between bodies, machines and musical traditions, and the resulting tracks preserve the productive tension between something struck in a room and something assembled on a screen. There is no need to choose between the human hand and the electronic circuit, as though one were morally superior to the other. Sometimes a drum is a drum, sometimes it is a fragment of a machine, and sometimes it is the beginning of a sound nobody involved could have imagined alone. That is a more interesting use of technology than making everything louder and then congratulating ourselves for progress.